The game to end all games that spoiled me completely. Why play boring, tedious games when you can go out there and build whatever you want? Even though I stopped playing for a while because I was preoccupied with making games of my own (and I don't care for many of the updates, to be fair), I always come back to it no matter what. This game also has an insane amount of mods (which have been around since alpha, when the MCP was released) Some cool mods I can name of the top of my head: The Aether, Zeppelin, Elemental Creepers, More Creeps And Weirdos, IndustrialCraft, Divine RPG, The Twilight Forest, early BetterThanWolves was nice; Chisel, Carpenter's Blocks and LittleBlocks for builds and so forth. Custom texture packs are also a thing, and you can easily make your own too! And of course, C418's music adds alot to the pleasant atmosphere of the game. Oh, and did I mention the bizarre music scene minecraft spawned? You HAVE to hear "Form This Way". It is impossible to have enough of this game. There are lots of servers to play on with various minigames and themes too. Then, you can try playing on different maps. There's a massive backlog of super hostile maps, you can do the 404 challenge, etc.. Amazing. I've been playing since beta 1.8.1. | ![]() |
Terraria is a sandbox game aswell, though it is more on the fantasy side of things and features an endless amount of content (bosses, rare loot, lots and lots of blocks and furniture, events like the goblin army and so forth). A while ago it received official modding support, giving players even more things to do. I like it just as much as minecraft since I like the creative aspect of both of these games. Unlike minecraft though the base game has more stuff so if the bosses are too much for you, you can always just fish through your chests and see what you can build. There's a bunch of NPC who need housing too. Apparently they even added happiness mechanics to them so you can't just shove them into simple communal housing anymore.. whoops. There's also fishing and various other things you can engage in. Maybe bring your friends if you have any. Been playing since 1.1.2. | ![]() |
The best WW2 themed FPS despite being the one that started the genre in the first place.
It's neat and tidy, and plays well. No visual noise, no useless but intrusive features (though lives are sure pointless), and best of all, an amazing soundtrack that never fails to take you back to the first time you ever played it.
And yes, Spear of Destiny counts too, aswell as the many total conversions that exist out there. | ![]() |
"What is this blasphemy?!" you might ask. Doom 3 and Quake 4 are largely ignored though i've always thought of them as a solid horror and fps games. I played through both of these games a dozen times, I have all versions of Doom 3 on steam and the original release in a thick jewel case with 3 CDs inside. And I still haven't had enough, hehe. Make sure the check out the amazing mods, such as Fragging Free (new campaign, vehicles, new weapons, morphing into monsters, etc), Evolution (adds classes and skills), Perfected Doom (general tweaks iirc), Damnatio Memoriae (a puzzle/horror game), Phobos (A story-driven mod with puzzles) and basically whatever else you can find on the moddb page. As for Quake 4, well, it has a smaller fanbase so there aren't as many cool mods to play with (and one of the better looking ones is not available), but it's not completely neglected in that department either. | ![]() ![]() |
I prefer the first game to the second when it comes to the base game. There's plenty of great wads to play, some of my favorites are: Vanguard, Valiant, Eviternity and The Sky May Be. There's also Doomguy 2000's Warzone Platinum, a wad that has millions of enemies, guns and pickups and randomizes them all every time you play (or you can select a preset and limit the roster). For those unacquainted with terry wads I recommend looking up UAC Military Nightmare and watching Aquarius199's old videos to get started. | ![]() |
The original quake has a unique atmosphere that has never been recreated anywhere else. Love it... The ambience is great. The 2 expansion packs are also fun and there are tons of mods to play. Hexen 2 runs the same engine so let's lump them together. Hexen 2 is basically a sequel to Heretic 1 gameplay-wise... Heretic 2 is a weird third person game, not for me. Anyways, it's fast paced, fun, has cool classes to choose from, loved it! The boss was too tough. There is also the portal of praevus expansion pack that comes with it. | ![]() ![]() |
I live... again!!! This game's approach to weapons is really cool and its design makes it stand out. It's easily the best build engine game IMO. That being said, I never liked Duke. Redneck Rampage is pretty cool though, even if it's mostly carried by the insane soundtrack rather than the actual gameplay. | ![]() |
A so called looter-shooter. You kill lots of enemies, travel between lots of places and deal with lots of loot. You start off by selecting a class, each class has a unique skill tree and a unique active ability. After that, you do toooooooons of quests and have a good time. The first game has a nice, deserted atmosphere, while the second one is more colorful and stupid. The third (not Borderlands 3, that's the fourth) is more of that, but in space. I hated TFTB. Anyways, these games also have mods but I somehow lost interest and didn't end up playing much with those! Also, most DLCs are worth it, even if they're short (B2 has lots of very short ones that give you cosmetic items and a boss fight you can repeat) except for Moxxi's Arena in B1, it sucks. | ![]() ![]() |
This is a multiplayer oriented game, but you can play solo too. There are 4 classes, each with a unique set of weapons and tools, a couple of game modes and several locations. Up to 4 players can join together and kill alien bugs, mine ores and complete sidequests together on planet Hoxxes. Very addicting, has amazing mods that expand the game (and you can play with them together too), multiplayer works out of the box, you can connect to anyone and anyone can connect to you (if you're not playing solo). Occasionally, new "Seasons" are added, bringing additional rewards, skins and cosmetics, and a new in-game even, and all of this is for free and you can choose whichever season you want in the settings. | ![]() |
I enjoyed the single player campaigns in all COD games I played except WAW, but multiplayer is always the main focus. In Black ops it's more rapid, fast paced and crazy, in MW2 it's a bit slower. Easily one of the best multiplayer game series ever. Unnnnnnnfortunately, due to a horrendous RCE exploit these games are now no longer playable (since about 2019) and the devs don't give a damn because they have black ops part 12 to work on. I wonder if the new games are any good..? As for zombies, well, it's OK but you gotta play with friends because random people are unreliable. Also MW2 had some sort of multiplayer 2-player challenges. | ![]() ![]() |
This game gives you lots of freedom. There's lots of ways to navigate around and accomplish things, lots of secrets hidden around levels. Deus Ex has a memorable soundtrack and the visuals are pretty. Also there are some custom campaigns for it, I finished the Planet Deus Ex one and thought it was fun. There's also the revision mod that makes it look more modern, alongside many other similar ones. It's the kind of game that's worth beating a few times. | ![]() |
More immersive sims. Great music and visuals, the first one is more of a non-linear FPS while the second has a leveling system and a horror atmosphere. The controls in the first game are pretty fun, you can use your mouse to change how you lean or crouch by interacting with the hud. Great stuff. | ![]() ![]() |
A clunky, more linear game than the previous few, but nevertheless, it's incredibly entertaining and the only boring side of it is having to do lame story quests like the mansion one again and again as you replay. There are a couple of classes you can choose from. One mod I played with moved all items around, another altered all of the weapons, then there's the clan mod that adds extra quests to each clan playthrough, plus another faction you can side. Oh, and there's a really buggy WW2 campaign voiced by tts and indians. I didn't finish it but I should have. What a game. Avoing going melee only on your first playthrough... | ![]() |
Very fun to play, over and over, and over. The ambient soundtrack is perfect. It's a rather simple RPG to be honest. The second game is good but I don't like it as much (though I appreciate not being on a time limit for my first quest. The temple trial makes up for that well enough though). Make sure to check out various mods for classic fallout, here's a few: 1.5 Resurrection, Nevada, Sonora, Olympus 2207, etc. As for New Vegas, it's fun, but the DLCs are boring (except maybe Dead Money..? it's relatively decent...). You can play with mods too. I have little to no recollection of the third game though apart from having equally boring DLCs it's probably OK overall. Play it once atleast. | ![]() |
A turn based game where you're given a base and a squad to fight off aliens. Develop new tech, respond to sightings, honour your fallen comrades, etc. Very fun and very easy to get into, trust me on that (I sucked at Fallout Tactics and Wasteland 2, but not at XCOM). | ![]() |
Features a unique flora and fauna, as well as lots of quests for you to do. Very immersing up until you're overpowered and treating your quest log like a shopping list. Many quit for the lack of quest markers, though I found that simply exploring (or going directly north/east/wherever of the NPC who gave you the quest) works perfectly. Different races have different skills, buffs and debuffs. I didn't quite like Oblivion because of how clunky it is (and straight up ugly, too), but I might play it again. As for Skyrim, well, I burned out by the time I got to it. Daggerfall is rather bland, even for its time. | ![]() |
Yees. I know that some people treat this game like gambling and just grind for items or something, but make yourself a favor and just play normally. The first game gets really tough at the end but II is perfectly beatable. There's lots of classes in II, which basically translates into lots of fun, as long as you like the game. | ![]() |
What a heavy game... One of the best I've ever played. It's almost entirely dialogue based, you interact with the character's thoughts and engage in diffent whims and ideas of his to progress the events. There's nothing like it, you really have to give it a go. It doesn't have any kind of normal puzzles, instead relying on your stats to roll dice for various outcomes. | ![]() |
The best visual novel out there, very fun and engaging, actually fun to read and to play, etc. I'm not gonna spoiler it, so go on and play. It's a murder mystery kind of a game with a great soundtrack, and the second one only gets better! | ![]() |
I'm not big into adventure or puzzle games because I don't enjoy figuring out the solutions. This game gets a pass for having the most immersive atmosphere / ambience of all adventure games I've ever played. The DOS version's ost even gets it's own spot on my list of favorite albums. I'd love to play a port of this on the deus ex engine or something similar.. | ![]() |
Another adventure game with a twist. There's not much to say apart from the fact that the cutscene at the start of the second section of the game (Are you the pest exterminator?) has always captivated me for reasons unknown. I used to play this one every year a week or two before christmas. | ![]() |
Aswell as the rest of the series (I believe it's called the Chzo Mythos). | ![]() |
A puzzle game in which you play as a robot and move blocks around, featuring sublime tracker music and a faulty auto-level-completion option that sometimes commits sudoku instead of finishing the level. | ![]() |
What a game. Visually, one of the prettiest games ever, though you do need to mess around with ini files to get rid off the nauseating fov and the 60 fps lock. | ![]() |
Short, but iconic. You run around blasting enemies to smithereens and shooting down armed vehicles. This game was my childhood. I played it over and over and over, hoping that somehow I'd unlock more levels, but no, it's merely a demo, and an abandoned one at that. Oh well. Still, a sick game regardless, especially considering the engine it was made in. | ![]() |
Another game I loved as a kid. I played a very specific early version of it (one of the final demos from 2004), and to date, I still can't get used to the new bonus levels and stages, as well as changes in music and early levels. Oh yeah, the music is great. Also, since it's on the doom engine, you can load up mods (wads) easily, but I've never done so myself. | ![]() |
Cool zelda-inspired roguelike. There's also a remake called Rebirth that has a few DLCs with tons of extra content. I prefer the original's music and atmosphere, but I did get Rebirth on release and had lots of fun with it too. | ![]() |
A platformer roguelike.. Enter a castle, fight, die, upgrade yours, enter again and again until you kill the bosses.. then start the NG+... again and again!!! And somehow, the pulled off a sequel so well that I enjoyed playing it non stop for about a month too. The only thing I don't like is the hardcore boss variants they added much later to the original. | ![]() |
Arcadey roguelike. Shares some similarities with Isaac, though this game is kind of isometric. A lot of people are turned off by the weird isometry of it, but once you get used to it, it becomes tons of fun. It's received regular updates for a few years, keeping me hooked. | ![]() |
A roguelike similar to Rogue Legacy, but rather than being a platformer it's a 3rd person/top down sort of a deal. Lots of fun. I haven't played the second one much, but it's probably more of the same, so I'll mention it here too. | ![]() |
Despite not having a lot of stuff in it like most of the games above, it's still super addicting and the stakes are HIGH. You can die easily and thus, the game keeps you on edge. Super addicting, super fun, you can keep playing and playing, and it never gets old (well, not until you beat all the bosses). The second game is even tougher and more hardcore, I didn't beat everything in it and probably won't, but I can recommend it too. | ![]() |
Wow, I really slept on these. Mass Effect's combat may be poor and sometimes straight up boring, but the story and the cutscenes are amazing. Besides, you can import saves from one game into another, continuing the line of events and witnessing their consequences in real time! | ![]() |
An energetic top-down shooter with a soundtrack that'll get you into retrowave/synthwave. You can also make custom levels. The acid baths/pardoposting ones from back in 2016 were funny as hell. Very colorful and pleasant. Nuff said? Sick game. It is very important to me and inspired a lot of stuff in my early games. | ![]() |
My favorite space invaders clone. Featuring cool looking cyborgs as enemies, power ups, unique bosses, and best of all, the unparalleled, epic midi ost produced by Vakhtang Adamiya, a midi genius behind the music in early Kraisoft games. This cult classic has a big, hidden fanbase that keeps many late 90s - early 2000s freeware/indie shmups alive. That being said, this game is (was) commercial and back in the days I only had the limited demo, which was frustrating. Features 2 difficulty levels. | ![]() |
My other favorite(s). These 2 games feature the exact same set of levels / enemies, but the music and graphics differ, and Open Range has a beastiary of enemies. Despite being very weak in the boss department (most chapters just take away your weapons and missles, then make you fight random enemies on the final level. what a ripoff!) the visuals & music are straight up amazing. Features a few difficulty levels, with the hardest having enemies rain lasers down on you like there's no tomorrow!. | ![]() ![]() |
The 3rd and 4th installments in Shawn64's "Jetz" series, as well as a platformer with similar jet-suit mechanics that is loosely connected to JR4. Shawn64's games | ![]() ![]() ![]() |
A game maker game by JakeX. You need to dodge blocks and collect power ups to gain extra lives and score as you travel in one direction. You can shoot out a pellet that destroys 1 block if it's small and several if it's overcharged, but the intervals between firing are long. I've never played Vertigo 1 (if it even exists) but I have 3 and it doesn't seem finished to me. Decompiling game 2 shows that it has an extra midi for a final stage, but I've never managed to reach it! Can you? | ![]() |
A simple car driving game by EA Group. This guy made like a hundred of these car games, including motorbike, plane, truck and monster truck games, aswell as space racing ones and a weird space rpg game I couldn't figure out. Unfortunately, he declined my interview proposal (likely because at the time, my website only had a broken games page and the yahoo spam). Anyways, you can drive around and take part in races, smash police cars, do tricks or drive people around for cash. Very fun. | ![]() |
A boulderdash clone. You play as a beetle and your enemies are walking cacti and purple freaks. There's a couple of level packs, each with it's own goal and difficulty (collecting everything, killing all enemies). A nice way to kill time. The second game is ugly and kind of lame, because all of it's features later showed up in the third installment, which is a great sequel with lots of new stuff and a different goal - save all your kids!!! | ![]() ![]() |
All of them, I guess. They are very creative and have completely changed my approach to game design. | ![]() |